Michael J Ward
Is planning a gamebook like designing a tabletop campaign?
3
12
May
Posted:
May 12, 2015 Tuesday at 10:31 am
DestinyQuest Infinite: Act 2 is out TODAY! Continue your adventures…
17
Mar
Posted:
March 17, 2015 Tuesday at 5:30 am
Dev Diary: Your questions, answered.
23
Jan
Posted:
January 23, 2015 Friday at 11:20 am
Dev Diary: You can never have too much change
If we weren’t still changing our design, it would mean we’re not listening to fans. Our ears are open! New user experience redesign is in the works.
29
Aug
Posted:
August 29, 2014 Friday at 11:30 am
Striking a balance: Luck vs Skill
How do you balance luck and skill in a game that heavily relies on both? We asked for Michael Ward’s input.
12
Aug
Posted:
August 12, 2014 Tuesday at 2:20 pm