Comments for DestinyQuest Infinite http://destinyquestinfinite.com/ Forge a Story - Build a Legend Tue, 14 Mar 2017 16:50:57 +0000 hourly 1 https://wordpress.org/?v=6.8.2 Comment on The best companion apps for gamebooks and tabletop games by Dan Houlihan http://destinyquestinfinite.com/2015/04/28/the-best-companion-apps-for-gamebooks-and-tabletop-games/#comment-120 Tue, 14 Mar 2017 16:50:57 +0000 http://destinyquestinfinite.com/?p=2723#comment-120 Hi, there is an app I use for different gamebooks called RPG Sidekick (iOS and Google). This is totally customizeable with numerious dice throws. Endless. Please add to this list and check it out.

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Comment on [Micro post] Marketing vs. development: Which comes first for you? by [Micro post] Tell everyone your plans or keep them secret? - DestinyQuest Infinite http://destinyquestinfinite.com/2015/07/25/micro-post-marketing-vs-development-which-comes-first-for-you/#comment-111 Tue, 28 Jul 2015 11:40:34 +0000 http://destinyquestinfinite.com/?p=2803#comment-111 […] our last post, I mentioned that I’m now starting my days at QuestForge with marketing instead of […]

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Comment on About DQI by [Micro post] Marketing vs. development: Which comes first for you? - DestinyQuest Infinite http://destinyquestinfinite.com/about-dqi/#comment-110 Sat, 25 Jul 2015 16:29:29 +0000 http://destinyquestinfinite.com/?page_id=1372#comment-110 […] About DQI […]

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Comment on Is planning a gamebook like designing a tabletop campaign? by mikeatcampaignmasterydotcom http://destinyquestinfinite.com/2015/05/12/is-planning-a-gamebook-like-designing-a-tabletop-campaign/#comment-107 Sat, 16 May 2015 07:08:31 +0000 http://destinyquestinfinite.com/?p=2748#comment-107 In reply to Yuliya.

My pleasure, Yuliya 🙂 Hope they are useful to you and your fellow creators!

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Comment on Is planning a gamebook like designing a tabletop campaign? by Yuliya http://destinyquestinfinite.com/2015/05/12/is-planning-a-gamebook-like-designing-a-tabletop-campaign/#comment-106 Fri, 15 May 2015 22:25:30 +0000 http://destinyquestinfinite.com/?p=2748#comment-106 Thanks for the excellent links!

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Comment on Is planning a gamebook like designing a tabletop campaign? by mikeatcampaignmasterydotcom http://destinyquestinfinite.com/2015/05/12/is-planning-a-gamebook-like-designing-a-tabletop-campaign/#comment-105 Fri, 15 May 2015 17:37:13 +0000 http://destinyquestinfinite.com/?p=2748#comment-105 Excellent article, I’m glad I could inspire such a creative perspective on the subject. I agree completely with what you’ve said, and would be remiss if I did not point out that both share many attributes with more “normal” dramatic writing – conflict, resolution, characterization, and all the other tools of literature. In fact, I have found the analysis of existing writing and dramatic presentation in cinema and television to be excellent source of insights that can be of benefit to RPG GMs who want to improve their games (and a few surprises along the way, like plot twists – all the traditional structures of twist fail in an RPG setting because the player characters have choices; I would not be surprised to learn that the same phenomenon applies to gamebook writing as well. I had to invent whole new forms of plot twist for RPGs – you can read about them (with a view to assessing their validity to gamebooks) by following this link: http://www.campaignmastery.com/blog/pretzel-thinking/ for part one and http://www.campaignmastery.com/blog/lets-twist-again/ for part two of the list.

Again, thanks for the link to my website and for the compliment implicit in that link 🙂

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Comment on Striking a balance: Luck vs Skill by Is planning a gamebook like designing a tabletop campaign? - DestinyQuest Infinite http://destinyquestinfinite.com/2014/08/12/striking-a-balance-luck-vs-skill/#comment-104 Tue, 12 May 2015 14:38:43 +0000 http://destinyquestinfinite.com/?p=1736#comment-104 […] keep your inventory and stats on an actual piece of paper, both have some element and balance of choice and luck, and both have malleable storylines that change depending on the choices you […]

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Comment on What’s in a name? The names of DestinyQuest Infinite and its heroes by Dev Diary: The name game - DestinyQuest Infinite http://destinyquestinfinite.com/2015/02/17/whats-name-names-destinyquest-infinite-heroes/#comment-101 Fri, 17 Apr 2015 12:38:36 +0000 http://destinyquestinfinite.com/?p=2574#comment-101 […] bugs though, so feel free to name your character your best adventuring name, like Bob. And anyway, what’s in a name, […]

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Comment on Gamebooks on Kickstarter by Jeffrey Dean http://destinyquestinfinite.com/2015/04/14/gamebooks-on-kickstarter/#comment-100 Wed, 15 Apr 2015 13:25:22 +0000 http://destinyquestinfinite.com/?p=2715#comment-100 I’d absolutely back you guys on a new project, maybe book 2? Not sure what you have in mind, but I’m always enthusiastic for more gamebook Kickstarters!

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Comment on Contest by Librojuegos » Concurso de cartas de DestinyQuest y lanzamiento interactivo http://destinyquestinfinite.com/contest/#comment-94 Thu, 26 Jun 2014 08:20:50 +0000 http://destinyquestinfinite.com/?page_id=1233#comment-94 […] que un concurso de creación de cartas? Como suena. La página oficial deDestinyQuest Infinite organiza un concurso para crear cartas que estén inspiradas en la […]

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